Ok, so I found this old
color Macintosh PowerBook Duo 270c by the freight elevator
at work. Someone threw it out. You obviosly can't do 3D or video editing on it. Hell, just getting it on the Internet would take weeks of tinkering, but
it works great for playing old Macintosh games. I don't know why. I just love playing old Mac games. Maybe it brings me back to my childhood or something. I still even have all my old game disks and manuals.
What about you? If you have an old Mac running System
7 and want to play the 1993 MacPlayStar Trek 25th Anniversary game
on it, then you are on the right
web page (all 3 of you). There's a way to play this game on
newer computers too (see below).
The game publisher doesn't
sell this game anymore. It's over a decade old, so I
don't think there are any major problems here posting
the secret Map.
It's not like I'm taking any money from them at this
point.
Here's
a complete walk through of the 1993 Star Trek 25th Anniversary game and some playing
tips. Have fun!
Cover
Illustration by Kevin Davidson
The
Map
You will need this map to play the game. In the game, you fly from star system
to star system frequently. However, if you fly to the
wrong place, you'll probably get into a firefight with
Space Pirates or Romulans. So to make a long story short,
you can't play without the map. This version is a composite
of the map in the manual, and a screen shot from the game.
Make a color printout, it does the trick.
NERD
NOTE: The original Star Trek series, which aired on NBC-TV from September 8, 1966, through June 3, 1969) follows the adventures of the starship Enterprise and its crew, led by Captain James T. Kirk (William Shatner), first officer Mr. Spock (Leonard Nimoy), and chief medical officer Leonard McCoy (DeForest Kelley). Shatner's voice-over introduction during each episode's opening credits stated the starship's purpose:
“Space: the final frontier. These are the voyages of the starship Enterprise. Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before."
Installing
The Game on Newer Computers
The Star Trek 25th Anniversary Game came on 5 floppy disks. Back in 1993 when I first
got this game, I played it on my Macintosh II with System
6. But as long as you have a PPC Mac capable of running the Classic Environment (aka OS 9), or a PC with the DOSBox emulator, it will work.
MAC: I tried
running the installer off the floppies under OS X but it
didn't work. So I copied all the installer files off each
floppy into a new folder on my Desktop and restarted my computer in OS 9.
I then ran the installer and it worked fine. The
Star Trek 25th Anniversary game
doesn't demand high system
resources at all and works great with OS 9.2.2 or with
Mac OS X 10.2 running Classic. Its only requirement is to
change the colors to 256. I recommend making your screen
resolution as close to 640 x 480 as possible. And once
you install the game (if you have to), you can just burn the
whole folder onto a CD as an archive so you don't have
to do the install process ever again.
PC: You can download a PC version of the game for free here. Post a note on the MethodShop Facebook wall if the link doesn't work. We have an archive. To play the game on your modern Windows PC, you'll need the open source DOSBox emulator as well.
How To Win Those Space Battles
Right
away raise shields (s) and arm weapons (w). Then go into
full impulse (9) and activate full screen view (v). Now
zigzag around until you see the other ships. As
soon as you see one, slow down (1) and fire both phasers
(mouse click) and torpedoes (space). Keep doing this until
you win. It gets trickier with more than one ship, but
practice makes perfect.
Cheat: Avoid Enemy Fire by pressing ~ during combat. You will fly in reverse and your opponents
will not be able to lock onto your vessel.
The Cockpit
01. Main Screen
02. Capt Kirk - mission log, teleporters, save 03. Scotty - engineering
repairs, reserve power
04. Sulu - shields, orbit
05. Chekov - warp speed, arming weapons 06. Spock - advice, computer, target
analysis
07. Uhura - communications 08. Phaser Ready
09. Power Status 10. Photon Torpedo Ready 11. Ship Systems
12. Ship Position
Star
Trek®: 25th Anniversary Game Mission
Glossary, Hints and Walk through
There's
a lot of new words and vocabulary in this game. Maybe this
will help. Don't read any further if you don't want to read
any cheats or hints. After each mission you are given a score
up to 100%. During
your mission, you can get extra points for following a certain
dialogue path (friendly, aggressive, eat this, etc). So if
you find that you didn't get 100%, but know that you got
everything, go back and try saying different things to the
people and creatures that you meet. You can also try talking,
looking, and using your tricorder on different people and
items. That will sometimes raise your mission score.
MISSION
#1 : DEMON WORLD
Mission
Guide:
After
the space battle, go to Navigation and select Pollux V as your
destination. Refer to the map that was released by USA.
Upon arriving, Orbit the planet.
Beam down to the planet
(tab, click on Kirk, select second option or press (K)irk,
select second option). Make sure your shields are down.
TALK to the man.
Go north.
USE your phaser (any one) to
shoot the Klingons that pop up. They will only stun your
players, so there's not a whole lot to worry about.
GET
the hand of the Klingon that falls off.
Go north.
GET
the berries at the right of the cave entrance.
Go back
to the 'village' (south, south). Enter the bottom building.
USE Bones on the injured man.
USE the berries on the man
standing at the far left of the screen (not part of the
OA party).
Leave the building.
Enter the top building.
USE the berries on the same man as before.
USE the berries
on the Ardak-4 (machine at the upper-left).
USE the hand
on the man.
USE the hand on the workbench (center of screen).
USE the glass case (make sure you aren't using something
on the glass case).
After you talk to the man, GET the
twisted metal (far right) and the skull (far left).
USE
the computer.
Leave the building.
Enter the bottom building.
USE the hypo-ditoxin on the injured man.
Leave the building.
Go north, north, north. (Best to save here.)
USE the phaser
on the rocks. You MUST shoot the very top rock that is
a little left of the center of the screen first. After
that, the order doesn't matter. You just want to clear
the doorway.
USE Bones on the man.
USE the hand on the
panel.
USE the panel just beneath the three colored spheres.
Set the dials so that they are just a little below center,
and only ONE colored mark from each column lights up.
A booth should then pop up.
USE key on creature.
Mission
Glossary
Pollux
V - ice age planet
Mount
Idyll - mountain on Pollux
High
Prelate - President on Pollux Angiven
Acolytes
- the People of Pollux
Tellarites
- a violent race of people
Krognik-Demon
- a devil
Siloti
- a cat
Kandrey
- man trapped inside mountain
Navian
- alien on Pollux V
MISSION
#2 : HIJACKED
Mission
Guide:
Go
to Navigation and select Beta Myamid.
After the fight,
Orbit the planet.
Hail the ship (tab, click on Uhura,
select the icon).
Talk to Spock.
Look up the entry for
MASADA on the Computer.
Make note of the input override
code 293391-197736-3829.
Hail the Masada.
Select to send
the input override code though (don't hail the pirates).
Beam over to the ship. Make sure your shields are down.
USE Bones on man.
GET item in locker (transmogrifier).
Go east.
GET items at bottom right hand corner of screen.
USE phaser on welder (click on USE icon, click on your
inventory, click on phaser, click on inventory again,
click on welder).
USE welder on scraps of metal.
USE comb
bit on transmogrifier.
Go into brig (door on the right
wall). Get ready with your phasers.
USE stun or
full. If you don't want to deal with them again, use full.
USE Spock on the wires underneath the panel to the brig.
GET the wires.
USE the panel.
GET the bomb.
There are
different things you can do now. You can shut down the
force field to the door using the welder on the force
field. Or you can transport in. Let's transport.
Go west.
Go south.
You should be back in the transporter room now.
USE the modified transmogrifier on the transporter controls.
USE the long set of wires on the controls.
USE the transporter
pad. Once you have beamed over, immediately TALK to the
captain of the pirates (center of the screen) and tell
him to surrender.
Mission
Glossary
Beth
Myamid - galaxy full of pirates
Masada
Code - 293391-197736-3829
Elasi
Cereth - Pirate
MISSION
#3 : LOVE'S LABOR JEOPARIZED
Mission
Guide:
Go to Navigation and select Ark-7.
After the fight, beam
over to the Masada.
Go west (red door).
USE freezer unit.
GET virus culture.
Go north (center doors).
GET wrench.
USE red panel (right).
USE wrench on vent.
USE vent on
engineering access panel (left of screen).
GET insulation.
Go south. USE insulation on distiller (it will make polyberylcarbonate).
Go through top red doors.
USE cabinet.
GET antigrav unit.
USE wrench to turn on gas feed (knob above tanks of gas).
USE synthesizer.
GET bottle of water.
USE polyberylcarbonate
on synthesizer (same spot where you got the bottle).
USE synthesizer. GET TLTDH gas.
Go east.
Go north.
USE
wrench on N2 tank.
USE antigrav unit on N2 tank.
Go south.
Go west (top red door).
USE wrench on knobs (to turn
off gas feed).
USE antigrav unit to get O2 tank.
USE
N2 tank in the place where O2 tank was.
USE wrench to
turn on gas feed. USE synthesizer.
GET bottle of ammonia.
Go east.
USE bottle of ammonia (grayish-blue) on nozzle.
USE virus sample on chamber (same machine as ammonia
is plugged into).
USE Bones on machine.
GET cure.
Go
west.
USE cure on synthesizer.
USE synthesizer.
GET hypo.
USE hypo on Spock.
Go east.
Go north.
USE TLTDH gas on
vent.
Go south.
USE stairs.
USE hypo on Romulans.
USE
water on Romulans.
Go north.
USE humans (untie them).
USE hypo on Romulan.
Talk to Romulan.
Mission
Glossary
342-188564.3,
ph3 - Class 3 Biohazard
Oroborus
Virus - an L-type virus with A typical growth patterns.
Use Ammonia, NH3 to cure it
TLTDH
- a gas (Tantalum Bi-Lithium Thalo-Dihydroxide); laughing
gas for R&V insulation
Nitrous
Oxide - (N20) aka laughing gas or an anesthetic for humans;
orange
Ammonia
- (NH3); gray
Di-Hydrogen
Oxide - (H20) water; blue
MISSION
#4 : ANOTHER FINE MESS
Mission
Guide:
Go
to Navigation and select Harlequin.
After the fight, go
to Navigation and select Harrapa.
Beam over to the ship
(make sure shields are down).
GET the lens, degrimer,
and dodecagon (small yellow sphere).
USE the lens on the
degrimer.
Go north.
To the left is a panel with triangles
on it. USE Spock on the blue triangles.
USE Spock on the
purple triangle. There are two doors on the far wall.
One to the right (clearly visible) and one to the left
(look behind the standing row of power boosters).
Go through
the right door. You will enter a sick bay.
Go north (don't
go back into the weapons room).
USE the control panel.
GET the repair tool (to the right of the right chair).
Go down but make sure you click on the left section of
the screen (you don't want to go back to the sick bay
yet).
USE Spock on the big dodecagon in the middle of
the room.
USE the tricorder on the sphere.
USE Spock on
the sphere again.
USE the small dodecagon (in your inventory)
on the big one.
Go north. USE the control panel (you will
be able to access Communications and View Screen). Don't
beam over yet.
USE Spock on the control panel (you will
be able to access Sensors, Navigation and Engineering).
Go south.
USE Spock on Mudd.
GET the vial (in the main
monitoring station).
USE the vial on the monitoring station.
USE Bones on Mudd.
Go north.
USE the panel (communications)
and tell Scotty to beam you over.
Mission
Glossary
Harlequin
- Romulan star system
Harry
Mud - full name = Harcourt Fenton Mudd
MISSION
#5 : FEATHERED SERPENT & TRAIL
Mission
Guide:
Go
to Navigation and select Digifal.
After talking to the
Klingons, enter standard Orbit.
Talk to Spock. Beam down.
Talk to the man.
You'll be transported into a pit. GET
the rocks.
USE the rocks on the snake's hole.
GET the
snake.
USE the rocks on the vine that you can't reach
(twice).
Go west.
Go west. TALK to the man.
USE the snake
on the man.
USE the rock on the man (twice). GET the
sword.
Go west.
Go north.
USE the sword on the plant
at the base of the log.
USE the plant on the creature.
Move across the log (just click like crazy on the left
side of the screen until you get it right). Go across
the log and go west. USE the sword on the dilithium (red
crystal in the center of the screen).
Go west. You'll
talk with Quetz, then you'll beam back to the ship.
After
this, the three Klingon ships will intercept you. Make
sure NOT to offend them, because you don't want a battle
on your hands (unless you're really really good).
Quetz (and your OA team) will
then go to a trial.
After you beam down to the court,
USE the symbol in the center of the screen. You'll talk
to Vlict. Intervene on his behalf for a warrior's trial.
You'll then be put on the Test of Life. You'll be beamed
into a room.
GET the wooden beam.
USE your full phaser
to melt some rock on the floor.
USE the wood on the floor.
USE the beam on the entity
now.
USE the tricorder on the panel.
USE your communicator.
USE Spock on the panel.
Go west. GET three green gems.
USE the three green gems on the stand to the left (put
them in the sockets). A voice will speak.
USE the light
on the right of the screen. The entity will transport
Vlict over. You will then teleport back.
Mission
Glossary
Hrakkour
- planet in the Klingon sector; governed by the Kenka
Family
Zamphor
- in the Digifal system; trail of energy
Taraz
- Klingon Caption on the Nizra
Nlict
Kenka - rules Hrakkour, 2 sons, Capt K' Lista also an
avid fencer
Quetzeeoatl
- Aztec God wanted by the Klingons
MISSION
#6 : Devil Moon
Mission
Guide: Go
to Navigation and select Alpha Proxima. After arriving,
enter standard orbit. Beam down. GET rock. Go to the door.
USE Spock on panel. Enter 10200 for the code. Go to the
next door. USE the computer on the left. USE Spock on
the panel to the door. Enter 122 for the code. Go north.
USE the tricorder on the panel. Go east. USE box. GET
wires. USE Spock on controls to laser drill (not on the
display screens). Select 100. USE tricorder on the controls.
USE Spock on the controls. Select 100. USE the rocks on
the impression that the drill made. USE Spock on the controls.
Select 10. GET the key card. Go west. USE the key card
on the panel. Go north. USE Spock on the computer to the
left. USE Spock on the computer to the right. USE the
wires on the computer. USE the computer to the left.
Mission
Glossary
Scythe
- asteroid, 17th letter of Lucr alphabet is called "scytyhe"
Sofs
- place value in the community, math based on 4-100
Lucrs
- place value in the individual; system of math based
on 3; 99 is a religious number to them
proxtrey
- planet ravaged by nuclear war; not very technologically
advanced; populated by the Sofs
Door
COde - 10200 on Scythe
Inner
Door Code - 122
Key
Card - make dog shaped card out of rocks from the surface
- use laser
MISSION
#7 : VENGENCE
Mission
Guide: Once
you get to the Republic, tell Uhura not to send the packet
yet. You'll beam over to the ship. USE Spock on the data
banks. USE Spock on the captain's log. Go south. USE Bones
on the woman. TALK to the woman. USE the communicator
and beam back. You'll then go chasing a ship that is a
replica of the Enterprise. Destroy her and the fellow
ships.
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personal computer on the planet and the United States and the Soviet
Union were locked in a bitter Cold War. Raid
Over Moscow played right off these fears and concerns
and became one of the best Cold War video games ever made.
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Star
Trek: 25th Anniversary Game If you have an old Mac running System 7 (or OSX with Classic)
and want to play the Star Trek®: 25th Anniversary game
on it, you are on the right web page (all 3 of you). There's a way
to play it on newer computers too.